Asteroids Project Folder: https://drive.google.com/drive/folders/1SwtYyLFtUVZyZlJftIXicvjOutUJxCkz?usp=sharing EXE file: https://drive.google.com/file/d/1TlFaRWQL55fllH8J4L3y-2aoEi8c98_c/view?usp=sharing What difficulties did you have? I had some difficulty getting the hitboxes to work with my ship, and implementing the menu system. How did you solve them? I modified the hitboxes of the ship and created another room set before the asteroids room to act as a proper menu. What did you change in your game to make it unique? How do these changes affect gameplay? I added a menu system, I changed the ship design, I changed the dead player design, I sped up the ship speed, and I shortened the invincibility time. These changes create a more challenging and polished game.
Model - 10/10. Texture & lighting - 8/10 (varied textures, basic lighting). Blog post - 8/10 (missing rendered image from *inside* level). Creativity - 8/10 (increased design complexity, could have more unique features). Total 34/40.
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