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Showing posts from June, 2018

Project Journal

The Timeline 05/17/2018:  Today I worked on research and organization. I  started off by creating a project folder and downloading assets such as textures. Then I researched the dimensions of a chess board and chess pieces to better help with creating the models. 05/23/2018:  I began creating the chess board today, I found that using a grid was better than using a plane mesh. 05/29/2018:  Today I created the base of the chess piece that I'm going to use on all my models. 05/31/2018:  I created the pawn piece with as much detail as I can by learning to use the bevel tool. 06/04/2018 : I did some touch-ups on the chess board such as making a 3D board and surrounding it with a wood cover. 06/06/2018:  I converted the chess piece base into low-ploy by deleting and then bridging edge loops. 06/08/2018:  Using the low-ploy base I built up all the other chess pieces. 06/12/2018:  I completed the rook, bishop and the knight pieces ...

Final Project - Complete Blender Chess Set

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Folder Link: https://drive.google.com/drive/folders/1rGcYKMyG0JOsyd2hY95XHZwfwwywRWlO?usp=sharing Customization: This tutorial I used:  https://www.youtube.com/watch?v=_J2-UBK9_PA , only covered how to create highly detailed and realistic chess pieces. I wanted to create a more retro video gamy aesthetic for the chess pieces to honour the golden age of the first 3D low poly games. I created the realistic chess piece from the tutorial, removed some edge loops, by selected and deleting some edges. Until I have a simple wireframe of the old piece. Then I used bridge edge loops or the fill face tool to fill in the wireframe. Creating a unique low poly chess piece. This tutorial taught me how to create a chess board with a grid and how grids work in general.  https://www.youtube.com/watch?v=CYSF2BrM8qw  I improved the board design by giving it a glossy marble finish. I also surrounded the board with a wood cover of sorts because I thought the ...